In short: Pirots 5 differs from the rest of the series by shipping four worlds under one name, one of which runs on three reels, and by capping a round at 10,000x, the same ceiling the studio prints for every earlier instalment, whatever the catalogues say.
The series keeps the birds and changes the frame around them. The fifth instalment is the first to ask which world you want before the first spin.
The feature that separates the fifth instalment from the rest: a lobby. Captured in the studio's demo, . Source: our own screenshot.
Pirots 5 vs Alternatives
Game
Grid
Worlds in one title
Ceiling on the studio's own page
Payout published by the studio
Pirots 5
6x6 expanding to 8x8, plus a 3-reel world
Four
10,000x
None
Pirots 4
6x6, expanding
One
10,000x
None
Pirots 3
6x7, expanding
One
10,000x
None
The original Pirots
5x5
One
10,000x, where catalogues print 25,000x
None
Alternatives in Detail
Why look for a replacement: You cannot tell from the studio's own pages which instalment pays what, because none of them publishes a return figure
The name covers four different games in the fifth instalment, and the studio's page for it names only three worlds
Catalogues move the ceiling between instalments — one prints 25,000x for the original — while every studio page in the series prints 10,000x
Catalogues describe each title as a single product, which hides that the fifth one ships its worlds separately
Pirots 4
The fourth instalment, and the one most readers arrive from. Britain searches the two within a hundred of each other: 900 a month for Pirots 5 against 800 for Pirots 4.
Better than Pirots 5
If you want one game rather than four, with a single consistent grid and no lobby to choose from
Weaker
If you want variety, because it has no three-reel mode and no token progression across worlds
The Original Pirots
The 2023 title that started the series and set the bird-collection mechanic.
Better than Pirots 5
Only if you trust a catalogue over the studio: catalogues list it at 25,000x, while the studio’s own page for it says 10,000x, the same as here
Weaker
On content, being one grid with none of the world switching or the token rows
Pirots 3
The third instalment, still carrying real search demand in Britain.
Better than Pirots 5
If you prefer a settled, single-mode game with no lobby and no world to pick
Weaker
On transparency, since the same studio publishes no payout figure for it either
The Lobby Is the Real Change
The lobby is the real change: before the first spin this game asks which world you want, where the earlier ones started you in the only one they had. The three on offer are not reskins: each carries its own paytable in the game data. The fourth, Boss Castle, runs on three reels with a single payline, where the others run six columns by six rows.
It also adds memory. Nine token slots above the map keep their count between sessions, stored by the game server rather than the browser.
Where Pirots 5 Gives Ground
Pirots 5 gives ground on the headline number. Catalogues list the first Pirots with a 25,000x ceiling. The studio's own page for that same game says 10,000x, which is what this one says too. For a player who picks a slot by its biggest figure, the step down is the catalogue's invention rather than the studio's.
The ceiling as this instalment states it, one line below its payout. Captured . Source: our own screenshot.
The cap also behaves strictly here: the rules say the round ends the instant it is reached.
Studio Silence Runs Through the Series
The silence about numbers. We read the studio's pages for four instalments of this series, this one included, and none of them carries a return figure, a volatility grade or a hit frequency. That is a pattern we counted, not a slip on one page.
The grid the series is built on, here in the Cursed Temple world. Captured . Source: our own screenshot.
So a reader cannot compare instalments on payout from the maker's own site. Any table that claims to is quoting catalogues or builds.
Which Pirots to Play First
Never played one? Start with the fifth, in a free demo. It holds the widest range of what the series does, and all three starting worlds open without a deposit.
We do not recommend buying the 250x Super Bonus entry to compare instalments quickly. It costs 250 stakes, carries the same payout as an ordinary spin, and tells you about one round rather than about a game.
If none of that fits, pick by mechanic rather than by number. The earlier titles are one grid and one rhythm. The fifth is four games sharing a name.
Key Terms Used on This Page
Instalment
One numbered title in the Pirots series. The fifth is the first to ship several worlds in one game.
Ceiling
The cap on a single round. Every studio page in this series prints 10,000x; one catalogue prints 25,000x for the original.
Token row
The nine lobby slots that persist between sessions, a feature the earlier instalments do not have.
CollectR
The studio's bird-collection mechanic, shared across the whole series.
Not sure yet? Try the free demo first and learn the round with play money before any deposit.